Time Stalkers Addendum
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Time Stalkers Addendum Manual
CONTENTS
STORY 2
MAP 3
STORES 4
DUNGEON STRUCTURE 6
LEGENDARY ITEMS 7
TECHNIQUES 8
MAGIC 10
ITEMS 11
SKILLS 13
SAVING AND LOADING MINI-GAMES & MONSTERS 15
MINI-GAME “DUNGEON IV” 17
MINI-GAME “MOONLIGHTER” 19
MINI-GAME COLLECTION “STUFF” 21
MINI-GAME “EDITOR” 23
MINI-GAME “YOGURT ADV.” 24
OTHER CHARACTERS 25
EMOTION INDICATORS 26
ADVENTURE HINTS 27
YOGURT 29
2
STORY MAP
Hey! Who are
you?…
Where am I?
Answer me
old man!
…Hey! Are
you listening
to me?…
Master Piece
Battle Forest Piece
Z33 Colony Piece
?? Piece
?? Piece
Mr. Noiman Piece
Fountain Square Piece
Clock Tower Piece
Starting Point
1
7
8
6
4
3
2
5
Sword’s House (Save, store items, store collection items, change characters) Item
Store Monster House (Register and store monsters and download mini-games) Church
(Revive monsters) Rao’s House Mr. Noiman’s House (Quest requests) Blacksmith
Carpenter
[You can not go to the Blacksmith and the Carpenter at the beginning of the game.
1 2
3
8
7 6 5
4
5 4
Sword’s House
(Fountain Square Piece)
Mutton will save game files
and look after items for you.
You can also change
characters here.
STORES
Hardware Store
(Fountain Square Piece)
Bangel buys and sells
weapons, armor and
recovery items.
Use your funds wisely
You can borrow money in
stores to buy things. When
you try to purchase things
with no money, you will automatically
borrow from the
store. These debts will be
repaid automatically as
soon as you get money.
There are however, some
items such as collection
items, which can not be purchased
with loans.
Souvenir Store
(You can not go there at
the start of the game)
You can buy things (minigames)
that will enrich your
life within the Time Stalkers
World.
Blacksmith
(You can not go there at
the start of the game)
For a fee, Hammerin’ Sean
and Poundin’ Mike the
Blacksmith brothers will add
skills from other items to your
legendary items, or repair
ordinary items.
Monster House
Dr. Anna also runs this
place. You can register and
store monsters and download
mini-games here.
Church
(Z33 Colony Piece)
Dr. Anna will revive your
monster allies for you at the
Church. Note that she will
only revive previously
registered monsters, and
she will charge you a fee to
do so.
Mr. Noiman’s House
(Mr. Noiman Piece)
Mr. Noiman, a rabbit of
unknown origin, will inform
you of several quests if you
visit him at his house. You
will have to pay him for his
services though.
Fancy Store
(You can not go there at
the start of the game)
Ash, runs this store where
you can buy collection
items.
Convenience Store
(You can not go there at
the start of the game)
This store is run by Mr.
Yamada and sells things
such as recovery items and
mini-games.
Carpenter
(You can not go there at
the start of the game)
The carpenter can increase
the surface area of the
Monster House and renovate
Sword’s House. A substantial
fee is attached
though.
Mutton Carpenter
Ash
Mahmuud
Mr. Yamada
Blacksmiths
Dr. Anna
(Hologram)
Dr. Anna
Mr. Noiman Bangel
7
6
Combine (add a skill)
The Blacksmith brothers can combine skills from a normal item
to your legendary item. They can also delete a combined skill.
Naturally, they will charge you for these services.
Strengthen (improve parameters)
The brothers can also strengthen legendary items by increasing
the parameter values. There is a fee for this service.
Improve (lower mastering difficulty)
The brothers can also make your legendary items easy to
master, by lowering the parameters. Again, there is a fee for this
service.
Name
Sharp Sword
Challenger
Spell Caster
Power X-bow
Frost Wing
Bear Knuckle
The Piercer
Gaia Shield
Function
Legendary, sharp sword
Legendary
Legendary. Strong stabbing power
Legendary. Increases usable magic
Legendary Strong attack power
Legendary. Critical ice attack
Legendary. Bestows super strength
Extra protection
Blessed Boots Increase Dexterity and Luck
Magic Pack
-
-
-
Ice Attack
-
-
-
-
Characteristic
LEGENDARY ITEMS
Legendary items are scattered far and wide throughout the
game. They are considerably stronger than normal items and
are extremely precious. At the Blacksmith (which can only be
accessed once the story has advanced) you can combine,
strengthen and improve legendary items using skills from other
items. You can also repair normal items that have been
damaged in battles at the Blacksmith.
DUNGEON STRUCTURE
Recovery Room
9 8
Boomerang
Wing throw
Wing strike
Aimed attack wing
Ordinary attack
Strike technique
High hit rate
Boomerangs (Lady and Marion)
Whip
Snake sting
Strong snake sting
Slash
Ordinary attack
Strong attack
Long range
Whips (Lady)
Spurs
Kick smash
Strong kick
Kick
Ordinary attack
Strong attack
Long range
Spurs (Lady)
Knuckle
Fist
Wind fist
Steel fist
Ordinary attack
High hit rate
Strong attack
Fist Held Equipment (Used by everyone except Lady)
Smash Long range
[If nothing is equipped (bare fist), you can use the techniques punch and
kick.
[You can still perform a technique even if you do not have sufficient VIT to
do so, but it will be less powerful. The name of the technique will be displayed
in yellow.
Throw Long range
The techniques that you can use during battles vary considerably from weapon to
weapon. Equip your main character with a weapon (for example a sword) and it will
initially be able to use at least one technique (e.g. cut), but not necessarily all the
techniques. After each level up, you will gradually be able to use more techniques.
TECHNIQUES
Swords (Sword and Nigel) Poles and Spears (Rao)
Long Sword
Cut attack
Thrust
Cut
Very powerful attack
Superior hit rate
Long range
Rod
Dragon tail slash
Light dragon attack
Thrust
High attack
High hit rate
Ordinary attack
Apprentice Sword
Light cut attack
Cut
High hit rate, low VIT usage
Long range
Shredder Sword
Heavy cut attack
Light cut attack
Cut hit
High attack, but slow
High hit rate, low VIT usage
Moderately strong
Horizontal slash
Cut
Attack 2 enemies at once
Long range
Long swords (Sword and Nigel)
Long swords
Pound
Spinning smash
Clear
High hit rate
Strong attack
Long range
Bow Gun
Bow & Arrow shot
Heavy attack arrow
Horizontal shot
Ordinary attack
Strong attack
Attack 2 enemies at once
Shoot Ordinary attack
Bow Guns (Nigel and Marion)
Staffs (Pyra and Marion)
Wooden Staff
Spear strike
Ordinary attack
Blow
Ordinary attack
Fast attack
Long range
11 10
ITEMS
Weapons
Clothing
Shields
Boots
Rings
Quest Sword
Battle Sword
Frost Rod
A sword for the adept adventurer
Slightly more powerful, heavy sword
Adds ice damage to critical hits
Iron Knuckle Knuckle with great attack power
These are items that strengthen technique attacks.
Padded Vest
Flame Armor
Frost Tunic
Highly protective vest for Sword
Fire resistant armor for Rao
Ice resistant tunic for Nigel
Gear Protective gear for Marion
These are equipment items with high defensive powers.
Defender Shield
Heavy Shield
Elfin Shield
Uses WILL to help protect
Strong shield
Uses DEX to resist spells and curses
Leo Shield Powerful heavy shield for Rao
Boots
Elude Boots
Vigor Boots
Equip to perform Movement Commands
Increase ability to escape
Increase VIT recovery rate
Focus Boots Decrease DEX, but increase EXP
Flame Ring
Blast Ring
Lazy Ring
Decreases fire damage
Allows use of attack magic
Increases experience
Trap Ring Uses traps against opponents
These are equipment items, which defend bodies against damage.
These equipment items provide a high probability of escape and enable
character to do Movement (P 25 of the Time Stalkers Manual).
These equipment items contain special abilities. Up to 10 rings can be equipped
at once.
MAGIC
Name Effect Battle Ordinary
Fire (M, G) Fire damage (1 character) 3 -
Blizzard (M, G) Ice damage (1 character) 3 -
Lightning (M, G) Lightning damage (1 character) 3 -
All Round Attribute (player selects) damage (1 character) 3 -
Attack
Heal (M, G) HP recovery (1 character) 3 3
Energy (M) VIT recovery (1 character) 3 3
Cure (M) Curse recovery (1 character) 3 3
Recovery
Risk Destroy all enemies (a last resort) 3 -
Identification (M) Identify an unknown item 3 3
Repair Repair an item - 3
Escape Escape from a dungeon - 3
Special
Darkness (G) Curse (player selects) damage (1 character) 3 -
ST Up (M, G) Increase 1 character’s attack/defense strength 3 3
ST Down (M, G) Decrease 1 character’s attack/defense strength 3 3
Attribute (M) Attach an attribute (player selects) to 1 character 3 3
Support
Magic Magic Multiply the effects of magic - 3
Invincible Make ordinary attack or magic attack ineffective - 3
[The letters after the names indicate a magic spell with a wider than normal fighting
range.
M (Mega-) = Ally or enemy party, G (Giga-) = All enemies
[Recovery magic becomes attack when used against undead monsters.
13 12
SKILLS
Capture
Clairvoyance
Armageddon
Makes a monster become an ally
Increases probability of discovering hidden items
Enables devastating multi-hit combo
Air Slash Punishing aerial sword attack
Skill Name Effect
Characters can learn new skills as their titles rise. Register your favorite skills - considering
tactics of course.
SWORD
RAO
Ultra Stab
VIT Attack
All attacks are guaranteed to be armor piercing
Increases attack strength and VIT consumption
NIGEL
Item Identify
Reverse Trap
Increases the identification probability of classifying unexamined items
Transform a trap into a reverse trap to catch enemies
PYRA
REC MAG PRI Uses recovery magic with priority
LADY
HP=ATK UP
Clairvoyance
Decreases HP by 2 and increases attack power by 1.2
Increases probability of discovering hidden items
MARION
HP Up
DMG=HMP
Increases maximum HP
Converts damage into a full Hunger Meter
Fruits
Jewels
Collection
VMU
Legendary
Heal Fruit
Rune Fruit
Tasty Fruit
Restores 50 HP
Restores 30 MP
Restores 30 Hunger Points
Escape Fruit Allows escape from a dungeon
Items that are used once, then disappear.
Storm Jewel
Jinx Jewel
Libra Jewel
Applies 50 points of Lightning damage
All attacks become critical hits
Prevents curses. No restore effects
Tasty Jewel Defeated monster transforms into Tasty Fruit
Items that can be used several times.
Philosophizer
Moaí
See no Evil
The tale of the famous sculpture “The Thinker”
One of the giant Easter Island statues
One of the see no evil, hear no evil, speak no evil monkeys
Warrior Armor Valiant collectable armor
DUNGEON IV
MOONLIGHTER
STUFF
3D Dungeon RPG mini-game
Monster raising part-time job mini-game
Mini-game economy pack, 1st collection
MORE STUFF Mini-game economy pack, 2nd collection
Things that can be brought back to towns to decorate the Collection Room. They
have no practical worth at all.
Mini-games that can be downloaded into a VMU and played.
These are precious items, which are spread out far and wide throughout the
game. It is possible to add skills to them.
[ You must equip an equipment item in order for it to be effective. Collection items will
automatically be withdrawn when your character returns to a town. Instruct Mutton and he
will put the item in the Collection Room below Sword’s House.
15 14
SAVING AND LOADING
MINI-GAMES & MONSTERS
In Time Stalkers, you can download mini-games (bought in stores) and monsters
(captured in dungeons) to a VMU (sold separately), to play games.
Downloading Games
Follow the steps below:
1. Purchase a mini-game item in a store
(The Souvenir Store and the Convenience Store
both sell mini-games)
2. Insert a VMU (sold separately) into your Dreamcast
Controller
(You must have 54-123 Blocks of available space in
your VMU)
3. Download the game
Press the A Button when your character is standing
in front of the VMU Device (in the Monster House).
Select “Download game” from the menu to down
load the game to your VMU
You can only store one mini-game in your VMU. You
can only download a mini-game once, because it
will disappear after being downloaded. To download
it again, you will have to buy a new mini-game
from a store and download it again.
Deleting games
You can delete Time Stalkers mini-games from your
VMU at the VMU Device in the Monster House. You can
not delete non-Time Stalkers mini-games.
Skills that can be acquired in Quests
If you successfully complete a Quest, your reward may be a new skill. The following is
a list of skills that can be acquired through completing Mr. Noiman’s jobs.
Skill Name Effect
Repair
Equip
Auto Ident
Repairs broken items
Change equipment during battles
Automatically identifies items
HP Restore If VIT is greater than 0, HP restores itself
Vigor Renew
Steal Skill
Auto Counter
Guarantees a critical attack when VIT is at its maximum
Steal parameters from enemy
Counterattack when attacked
Revive Auto revive when defeated
Fire Block
Luck Up
EXP Roulette
Negates fire damage
Increases Luck
Doubles or halves attainable experience points
Other Skills
There are several other useful skills to be learned.
Skill Name Effect
Lady Slap
Doom Staff
Holy Rage
Powerful face slapping attack. Unarmed/Knuckle OK
Dangerous, multi-hit spinning, staff technique
Increases damage to undead enemies
Head Start Enables character to use the technique “Head Start Attack”
Range Strength
Whole Change
Reconnaissance
Widens the fighting range of techniques
Enables the character to attack all the enemies with all the techniques
Enables character to search up to 2 sectors
Floor Information Enables character to immediately check all information of a new floor
Satellite Detection Widens the radar detection range
17 16
MINI-GAME “DUNGEON IV”
Fight monsters in 3D dungeons, which are randomly regenerated every time you
play. You must head down towards the hell like depths of the dungeon. After the
game, you will acquire tokens (currency) the amount of which correspond to the
number of floors you cleared.
When Moving
A Button Display Command Menu/Enter
B Button Highlight monsters (within the area
already explored) in the map
® Highlight items (within the area
already explored) in the map
® Return/delete
D-Pad *: move forward $ ^ make a 90-
degree turn
@: move backward
When Fighting
A Button Guard (HP will reduce while guarding)
B Button Attack (When the PW gauge is higher,
the attack will be stronger)
D-Pad @: escape (Sometimes impossible)
[ Try to attack with as much PW as possible in this game. When the
PW Gauge is higher, the attack will be stronger, so keep an eye on your PW Gauge
and make sure that you attack with maximum power. You can also attack (B Button)
while guarding (A Button).
Token
Collection
D-Pad B Button
A Button
Movement Screen
View Map
HP
HP
Gauge
The arrow
indicates the
direction you are
facing on the map
Battle Screen
View Map
HP
Gauge
PW
Gauge
HP PW
Tokens
Use the mini-games to earn tokens (currency). You can
withdraw tokens from and transfer them to mini-games
and exchange them for items. You can also purchase
things with tokens and convert tokens into money.
To leave some tokens in a mini-game, select “Put
into VM” then return the desired amount of tokens to
the mini-game. If you don’t do this, or if you have
already converted your tokens into gold, you will
have to buy tokens at a bad exchange rate.
Exchange
Withdraw
Put into VM
Exchange tokens earned in mini-games for rare items
Withdraw (upload) tokens from VMU mini-games
Download tokens to VMU mini-games
Purchase Buy tokens with money. Do this when you have no tokens
Sell goods Convert tokens into money. Do this when you have spare tokens
Downloading Monsters
Follow the steps below:
1. Download “MOONLIGHTER”
2. Insert a VMU (sold separately) to your Dreamcast
Controller
3. Select “Send”
Uploading Monsters
Downloaded Monsters will disappear from Time
Stalkers. To return a monster to Time Stalkers, select
“Upload” from “Monster Download.”
Decorating Picture Frames
You can exhibit framed dot pictures in the Collection
Room by selecting “Climax Editor.”
19
MINI-GAME “MOONLIGHTER”
Download an ally monster to your VMU to raise it and make it work for you.
Token
Collection
D-Pad B Button
A Button
1. Job Select Menu
At first, the present number of
tokens and the name of the monster
that is laboring for you are displayed.
Next, the following are
displayed:
(Press the D-Pad to select
and the A Button to enter)
2. Job Screen
(Press the A Button to
display the
Command Menu)
Selected monster
Job graphic
VIT display
3. Command Menu 4. Status Screen
(Press the D-Pad *@
to scroll)
(Press the D-Pad to
select and the A
Button to enter)
HP (Physical Strength)
HP will gradually reduce as time passes
while you are moving, when you receive
damage during battles and when you
guard (A Button) during battles. The
game ends when HP is reduced to 0.
PW (Attack)
Save PW to deliver a strong attack. After
attacking, PW is temporarily reduced to 0.
Command Menu
The following is displayed:
Status . . . . . . . . View Status Screen
Eat . . . . . . . . . . Eat an item
Equip . . . . . . . . Equip an item
Throw away . . Throw an item away
When the game ends, you will acquire
tokens depending on the number of floors
you cleared. You can exchange these
tokens for items in the Monster House in
Time Stalkers.
To go to the next floor, press the A Button
when you are over a staircase. You will then
descend to the next floor
Press the A Button when you are over
treasure boxes to open them.
“Looks tasty” (eat where you currently are) . .
. . . . . . . . . . . . . . . Recovers 20 HP
Energy Fruit . . . . Recovers 100 HP
Sword . . . . . . . . . Increases attack
Clothes . . . . . . . . Increases defense strength
Shield . . . . . . . . . Increases guard power
[ You can only carry up to 4 items.
[ Swords and clothes have a “weight”
which influence both the speed that the PW
Gauge recovers and the fighting speed.
Experiment until you find the optimum
situation.
The following is displayed:
FL . . . . . . . . Floor
LV . . . . . . . . Level
MHP . . . . . Maximum HP
ATT . . . . . . . Attack
DEF . . . . . . Defense strength
GRD . . . . . Guard strength
SCORE . . . Current score
Status Screen
Items
Moving Between Floors
Events (Spirits)
Game Over
Sound
Switch the Sound ON, and monsters will
make a sound as they approach you,
highlighting their presence.
Mode Button
Press the Mode Button during game
play and the game will end. Your token
account will then be settled.
There are also spirits that cause the following
events
Healing . . . . . . . Completely recovers HP
Item Map . . . . . . All the items in the map will
flash on and off[
Monster Map . . All the monsters in the map
will flash on and off[
Drop . . . . . . . . . . You can only continue if
you drop an item
[The effects only last for one floor.
21 20
MINI-GAME COLLECTION “STUFF”
Press the D-Pad $ ^ to select a mini-game then press the A Button to enter your
selection.
To select a different game, press the B Button until you return to the title screen, then
reenter your selection.
Chicken!
This is a “catch the chicken” game.
The game
Catch the chickens and throw them into the fenced off
area. How many chickens can you catch within the 30-second
time limit?
[ Aim within the fenced off area when you throw the chickens.
If a chicken lands on top of a fence, it will escape.
Controls
A Button . . . . . . Catch/throw a chicken
B Button . . . . . . Jump (+D-Pad: run, + A Button: long throw)
D-Pad . . . . . . . . . Move character/change direction
Fence
Time
Remaining
Number of
captured
chickens
Slots Token
Collection
The game
Press the D-Pad *@ to select a “BET” number and press the
A Button to start the slot machine. Every time you press the
A Button, one of the drums will stop. If all or some of the
icons are the same, or you have a lucky combination of
icons, you will win tokens. The number of tokens that you
can win depends on the icons.
Command Menu
The following is displayed:
Work . . . . Return to the Job Screen
Sleep . . . . Make your monster sleep
Status . . . Display the Status Screen
Quit . . . . . End the game
Status Screen
The following is displayed:
The selected job is displayed at the top.
(E.g. Job)
Tokens (TK) . . . . . . . . . . . . . . The present
number of tokens that you have
Elapsed time (Time) . . . . . . The amount
of time that your monster has been working
Allegiance level (LYL) . . . . Your monster’s
level of allegiance (faithfulness)
Enthusiasm level (AGR) . . Your monster’s
level of enthusiasm
Blood type (BldType) . . . . Your monster’s
blood type
A . . . . . . . . . . . . Serious, conscientious
B . . . . . . . . . . . . . Whimsical, fastidious
AB . . . . . . . . . . . Split personality
O . . . . . . . . . . . . Big-hearted, easy going
Success . . . . . . . Number of successes
Failure (Fail) . . Number of failures
Job Rules
Compensation/Punishment
You will gain or lose tokens depending on
the good or bad work of your monster
within a fixed time.
Laziness
Your monster will become lazy if you allow
its VIT to decrease.
Recovery
Put your monster to sleep and any lost VIT
will be recovered.
Collapse
If you allow the VIT to reach 0, your monster
will collapse. For a while, you will no
longer be able to give it commands.
When some time has passed, it will gradually
recover.
Strain
Push your monster too far (e.g. by making
it work when its VIT is low) and its
Allegiance Level will decrease. Its parameters
will also change.
Strong points and weak points
Every monster has a job that it is good at
and a job that it is bad at. Experiment to
help your monster to find its vocation.
22
MINI-GAME “EDITOR”
Press the D-Pad $ ^ to select a mini-game then press the A Button to enter your
selection.
To select a different game, press the B Button until you return to the title screen, then
reenter your selection.
Climax Editor
Use your VMU to draw dot pictures with this wonderful dot editor.
Method
Press the D-Pad *@ to select and press the A Button to enter
your selection.
Controls
A Button . . . . . . Draw a dot (Use with D-Pad to draw a line)
B Button . . . . . . Erase a dot (Use with D-Pad to erase a line)
D-Pad . . . . . . . . . Move cursor
Mode Button . . . Return to the Editor Command Menu
Commands
Editor . . . . . . . . . Edit saved files
File . . . . . . . . . . . Save file manager. Switch sound ON/OFF
Transform . . . . . Delete files, view your dot picture upside down
or on its side; scroll picture. Select “Prepare Icon” to change the
size of your picture so that it fits the VMU screen
Animation . . . . . Make a slide show with your saved files
How to input file names
Cursor
The cursor is a flashing
dot
Save your dot picture in order to hang it in
your picture frame in the Collection Room.
Upload the picture at the VMU Device in
the Monster House. Select “Climax Editor,”
then “Icon,” and your picture will be displayed
as an icon on your VMU screen.
The VMU Device will read the first file saved
in “Climax Editor” (the first file on the left). Exhibit your
pictures!
Tab
3
2
1
1. Select a group of letters
from row (1)
2. Select a single letter.
The letter that you
select…
3. will be displayed here.
When you have finished,
select “ED” from row (1).
“SP” means, “Space.”
Press @ when the cursor
is on row (2) to return to
row (1).
PSR VMU
Link-up
Select “VS HUMAN” and the VMU will display
“CONNECT.” Connect two VMUs together to
play Paper Scissors Stone with a friend.
The game
Beforehand, decide on a strategy. Will you select the hands,
or will you leave this decision to the computer? When playing
against the computer, the number of hands will rise as
your level rises.
Strategy Decide on a strategy. When you first play,
you will select from 10 hands. Press the D-Pad
*@ to select between paper, scissors or
stone, and $ ^ to move the cursor.
Displays your total wins and losses.
“VS COM” to play the computer and “VS
HUMAN” to play against a friend. Connect
two VMUs to start the game.
The computer will randomly select your
hands.
Random
Start!
Score
Strategy Screen
Battle Screen
Token
Collection
Boink!
This is a highly stress relieving, mole smashing game.
The game
Press the D-Pad to move the cursor and the A Button to hit a
mole. You will acquire tokens based on your score.
1-Min.
20-Sec.
Endless
Try to see how many moles you can hit within
a minute.
This is a mode without time limits.
Try to see how many moles you can hit within
20 seconds.
[ Press the B Button to return to the Command Screen during the “Eternal
challenge.” Select “End” to stop playing. Select “Score” to display the score/high
score, “Sound” to switch the sound ON/OFF and “Continue” to return to the game.
[ During “20-Sec.” you will lose points if you miss a mole.
24
OTHER CHARACTERS
Just like Sword, all the other characters in Land
were thrown into this mysterious world against their
will. They are, like Sword, victims who were reluctantly
dragged there. But maybe they know something
about the unsolved mystery of the world that
Sword doesn’t. With this in mind, try to speak to the
residents of Time Stalkers as much as possible.
Nikki
The wife of
the item store
owner.
Nocchi
The son of
the item store
owner.
Kiwi
A mysterious
pet.
Crystal
A mysterious
android.
Captain Hawk
An overbearing
man who is too
fond of women.
Mr. Wire
An argumentative
youth.
Bob
A carefree
store boy.
Princess Rose
A curious and
very healthy
princess.
Sir Arthur
One of the
knights who
escort
Princess Rose.
Dr. Alan
A genius who
is only interested
in himself.
Bunny Noiman
The wife of Mr.
Noiman. She
truly loves her
husband.
Billy
A rather rural
man.
MINI-GAME “YOGURT ADV.”
“Yogurt’s Big Adventure” consists of “What Yogurt?” and “Yogurt Mansion.”
“What Yogurt?” Mode
D-Pad B Button
A Button
Your aim is to clear various goals such as “errands”
and “treasure hunts.” However, Yogurt selfishly does
his own thing, moving around as he wants, and not
as the player wants. Have fun trying to understand
Yogurt’s way of life. The game ends when Yogurt’s
“enthusiasm” reaches 0.
Friendship Mode
As time passes, trust rises. When Yogurt trusts you
enough, you can control him for a short time. Also,
Yogurt’s “enthusiasm” will increase or decrease in
relation to his actions.
Basic Controls
A Button . . .Enter Friendship Mode (When you have
built up enough “trust”)
B Button . . .View Action Records (up to
Õ Map Õ
Return
[D-Pad is not used.
Friendship Mode Controls (“M” is displayed left of
trust level)
D-Pad . . . . . .Move Yogurt
A Button . . .Action (Yogurt decides what actions will
happen)
B Button . . .View Action Records (Up to
Õ Map Õ
Return
“Yogurt Mansion” Mode
Friendship Mode
Display
Trust Level Enthusias
More and more strange and
wonderful people and monsters
will come and live in
Yogurt Mansion.
26
ADVENTURE HINTS
The initial flow of the game
In hot pursuit of an armored knight who had suddenly attacked
him, Sword finds himself lost in a strange clock tower. Upon
opening a book lying closed in a room, Sword is dazzled by a
fierce ray of light that the book emits. He is knocked out. Some
time later, Sword regains consciousness to see that the book is
gone. Stranger still, he leaves the room and walks into a corridor
to find that…the stairway that he previously climbed has vanished.
What sort of a place has he stumbled into?
Clock Tower Dungeon
This is a practice dungeon. The dungeon contains many helpful
signboards with essential game play information written on
them. On the top floor of the dungeon, Sword finds the knight
whom he chased during the opening sequence of the game.
Sword must defeat the knight. If Sword fails, he will restart from
the room where he opened the book.
A new Piece arrives – Enter the Fire Mountain Cavern
Sword watches as a new piece falls from the sky and begins to
wonder if the mysterious old man wasn’t altogether talking nonsense.
Filled with curiosity, Sword sets off towards the first dungeon;
the Fire Mountain Cavern. But before entering the dungeon,
Sword had better buy some equipment and items from
the store. Don’t forget that Sword can only carry up to 4 items
into a dungeon.
Sword receives the Hero’s Crest (Sword’s House)
After clearing the practice dungeon, Sword meets the mysterious
old man for the first time. Sword is told that he is a hero who
will protect the world. In a lavish display of generosity the old
man has even prepared a house and a butler for Sword. From
now on, Sword will keep his indispensable things here (such as
the Hero’s Crest). Without the Hero’s Crest, neither Sword, nor
any of the other main characters can enter a dungeon.
EMOTION INDICATORS
There are countless monsters roaming around the dungeons.
They may be monsters, but monsters have feelings too, you
know! If you can master how to read these Emotion Indicators,
you will be on your way to winning Time Stalkers.
Conversation Mark
This means that this monster is
chatting to his allies. They are
discussing forming parties, or
reviving fallen allies.
Anger Mark
This means that the monster is
angry and has a high level of
aggression. If your character
enters the monster’s sector, the
chances are very high that it
will instigate a battle.
Music Mark
This means that the monster is
in a good mood and has a low
level of aggression. Even if your
character enters the monster’s
sector, it won’t instigate a
battle.
Sleep Mark
This means that the monster is
sleeping. The monster isn’t
thinking about anything and
won’t instigate a battle. It is very
easy to sneak pass such a
monster.
Star Mark
This sign means that the
monster is suffering the
effects of an curse.
Heart Mark
This means that this monster is
very curious and wants to
approach the main
character. Such monsters
won’t instigate battles.
Surprise Mark
This mark is shown when the
main character is discovered
or when the character is
surprised.
“Well, let me see…” Mark
This means that a character
has just stepped on a trap.
Sweat Mark
This means that the monster is
hurrying. A monster will sweat
when the main character is
running too fast and leaving it
behind.
28
YOGURT
Yogurt’s role and abilities are completely
unknown and his true character is
enshrouded in mystery. Surely he has a
terribly important role to play in Time
Stalkers. Could it also be that he serves
no use whatsoever?
YOGURT Time Stalkers Q&A
Q1. I can’t register magic spells and skills.
There are limits on the number of magic spells and skills that you can register. Your
characters will learn more skills and magic spells as their titles increase, the result
being that not all of the skills and magic spells can be registered. If this happens, you
should select which skills and spells you want to use in the dungeon before you enter.
Q2. I can’t use equipped equipment, or registered magic or skills.
If your character’s parameters don’t meet the specifications to “master” an
equipment item, magic or skill, you will not be able to use these things to their full
potential – even if you have equipped/registered them. For more details, read LEVEL
UPS AND MASTERY (®P28 of the Time Stalkers Manual).
Q3. I can’t “move” during battles.
To move, you must first acquire then equip your character with some boots. Before
fighting, equip your character at the Item Command Menu (®P22 of the Time
Stalkers Manual). Also, if your character’s basic parameters do not meet the
specifications to “master” the boots (® P28 of the Time Stalkers Manual), you will not
be able to use them.
Q4. I can’t enter the dungeon because I have too many items.
Sword can only carry 4 items into a dungeon (Rao and Nigel can carry more). Level
up in a dungeon, and the number of items that your character can carry will
increase.
Q5. After leaving a dungeon, the number to the right of an item (+9) has
disappeared.
An item which has a number such as “+9” attached to it has the advantage that it will
allocate bonus points to the parameters. This indicator and its consequent increased
parameter values will disappear when your character leaves the dungeon.
Q6. My monsters vanished when I came back to the town.
If you are defeated in a dungeon, any unregistered monsters in your party will vanish.
Registered monsters will be returned to their capsules.
Q7. How can I get mini-games?
You can buy mini-games at the Souvenir Store, or the Convenience Store. Take one to
the Monster House in Fountain Square and you can download it to your VMU. The
game will vanish once you have downloaded it. To download it again, you will have
to buy a new copy of the mini-game from a store.
