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Big Nose the Caveman


Final Revision: Andreas Fuchs (andreas002 of www.atArcade.com)
Provided By: www.atArcade.com - Free online games and more! (April 10, 2006) ______________________________________________________________
Manual written in a txt file by Steve Begin (sbegin@videotron.ca)


BIG NOSE THE CAVEMAN (Camerica)
-------------------------------

Licensed by CodeMasters


Instruction Manual


If you get stuck in this incredible adventure you can always get help on the
YO DUDES help line. Calls should only be made with the permission of the
person who pays the phone bill. This service is only available in the USA at
this time.

Copyright 1991 Codemasters Software Company Limited. All Rights Reserved.

Bignose is a product of Camerica Limited, Inc. and is not designed,
manufactured, distributed or endorsed by Nintendo of America Inc.


IMPORTANT PRECAUTIONS
---------------------
We recommend that you take a 10 to 20 minute break for every 2 hours of play.
Also to avoid eye strain, play the game at a reasonable distance from T.V.

DO NOT touch the connectors or get them wet or dirty.
DO NOT clean the game with benzene, alcohol, paint thinner or other such
solvents.
DO NOT store the game in places that are very hot or very cold.
DO NOT hit it or drop it or attempt to take it apart.
DO NOT use on a FRONT OR REAR PROJECTOR TV. Projection TV's can be
permanently damaged by displaying stationary screens or patterns, eg.
a game in pause mode. Camerica will not be held liable for any such
damage. It is not a defect of the game, any stationary image can cause
such damage. Please contact your TV manufacturer for more information.


BIGNOSE THE CAVEMAN
-------------------

1 The Story So Far
3 How To Play
6 Spells and Shops
8 Features

Trouble Shooting
If you have followd all the instructions and still have trouble loading this
cartridge telephone (416) 470 2515


THE STORY
---------
BigNose: The Story So Far...
On their tiny prehistoric island, a whole village is starving and Thanksgiving
is only a few days away! All the big game animals have left - they don't want
to be hunted any more, and the cave clans are getting tired of eating lettuce.
Bignose had heard a legend about a long forgotten peanut butter mine on the
island, and he went off in search of it one warm sunny morning. He hadn't got
far when an enormous pterodactyl flew high overhead...

"WOW! If I could catch that there big birdy then all the people in the
village would have enough food for a great Thanksgiving! Forget the peanut
butter mine - we're gonna have a roast birdy!"

And so Bignose set out on a hunting adventure which will take him over four
islands, through perilous caves and even up into the sky!


HOW TO PLAY
-----------
Part of the controller and how to use them...

LEFT - Move left
RIGHT - Move right
A BUTTON - Jump/hold down to go higher
B BUTTON - Swing club/Throw stones
SELECT - Status Screen
START - Pause


How to play Bignose The Caveman

Bignose starts the game with just three lives and his neanderthal club.
Bignose should be very careful not to touch any of the small animals that
populate the island - they can all kill him instantly.

Bignose's Club
Watch out for the three rocks icon. When Bignose picks this up he can use his
club just like a baseball bat to launch rocks at his enemies. If Bignose
touches the wildlife while carrying stones, he'll survive the attack but the
shock will make him drop them. If he's not carrying stones then... KAPUT!

Bones and Shops
Pick up any bones that you may find along the way - they can be exchanged in
the hidden shops for weapons, magical powers and even bonus lives.

Hidden Features
Bignose can smash rocks with his club to reveal hidden objects - doing this
can often be rewarding. Some rocks need to be hit more than once.

(Picture of a Triceratops) SPIKE


SPELLS
------
The hidden shops...
Bignose will have to look hard to find the shops - remember, billboards
weren't invented back then! SUPER-POWERFUL WEAPONS can be bought, as well as
BONUS LIVES and MAGIC SPELLS. Try a Fast Club to improve your clubbing
action, or Double Stones for a twin shot capability.

The status screen
Once spells have been bought, you'll need to choose when to use them. When
you need a spell, press SELECT to call up the STATUS SCREEN, and then use UP
and DOWN to choose what to use. Press A or B to use it, and then START to
carry on with the game.

Powers and Spells
Special powers and spells usually last until the end of stage or until Bignose
loses a life and are often best kept for use against the BIG BOSS MONSTERS at
the end of each level.


FEATURES
--------
Extras, bonuses and surprises
Explore very carefully! The whole game is jampacked with hidden levels,
bonuses and extra features, but none of them will be easy to find!
HINT: If Bignose should fall off a cliff, he can learn the best route to pick
up the most bones! Swap hints and tips with your friends and see who can find
the most hidden features!

The Big Boss Monsters
At the end of each level you'll meet a BIG, BAD AND VERY NASTY BIG MONSTER...
you'll have to be very cunning and agile to beat them, but it can be done.

(Picture of a scorpion) STINGER

(Picture of a pterodactyl) ORVILLE

Flying
Bignose uses his club as a helicopter rotor to fly between the islands. Keep
pressing your A Button to keep him flying. If you stop to hit a stone he'll
lose height quickly, so be careful. Eventually you'll meet our flying friend
here and face the ultimate flying challenge.

(Picture of a millipede) SQUIRMER
This gruesome monster and its brothers and sisters guard the exit to the cave
sections of the islands. Be careful when you come up to a section of pillars
underground. Although this fiend is quick and deadly, he is very repetitve
and always follows the same route so by careful observation, you can beat him.

(Picture of a Saber-Tooth Tiger) SABER
This Saber tooth tiger can be found in the cold frozen wastes of the high
mountains. He used to be Bignoses' pet but he ran away when the food ran out.
Now he's gone wild and Bignose will have to beat him to find the bird he's
looking for.


BIGNOSE WORD SEARCH
-------------------
P U V S C O R P I O N Lots of words from Bignose's adventure have
X R W S P D E R M L A been hidden in this jumble of letters see how
T C E L B I G N O S E many you can find.
Z H Q H E N I Y N C X
V A A I I O T N S R N
T O R Z T S B S T O A
U S L K N A T T E L M
R I N S L U B O R L E
T L Z E A R O N R E V
L U C K U N N E S I A
E T N O I T O P H O C


SOLUTION
--------
Tiger, Caveman, Scroll, Monster, Stone, Bignose, Club, Dinosaur, Potion,
Volcano, Turtle, Chaos, Prehistoric, Scorpion.


CODEMASTERS
-----------
Three more CodeMasters game available from Camerica.

Micro Machines THE VIDEO GAME
This is your chance to experience real life, high speed action scaled down to
fantastic miniature. You can race formula one racing cars on a pool table,
helicopters around the garden or boats around the bath tub, 11 individual
characters and 9 kinds of Micromachines. This game is absolutely brilliant!

The fantastic adventures of Dizzy
Adventure and challenge; puzzles and clues, 8 completely different lands
including underwater and the secret castle in the clouds. Dizzy's search to
rescue his friends and defeat the Evil Wizrd Zaks is the most exiting
interactive cartoon yet.

Quattro Sports - 4 perfect sports simulation game in one cartridge.
Baseball Pros, Soccer Simulator, Pro Tennis, BMX Simulator
Each of the 4 games in the collection is carefully researched and programmed
to be as accurate as possible and to capture the tension and atmosphere of the
original sport.


About CodeMasters and its young founders

David and Richard Darling started writing video games while they were in their
early teens and still at school in England.

From these beginnings, David and Richard became contract games authors. They
wrote games for many major British software houses, and many of them turned
out to be run away best sellers. The boys had by then realised that they had
a natural talent for coming up with games that people really want to play!

David and Richard formed CodeMasters their own company, in October 1986.
Within a year CodeMasters was the best selling games software publisher in the
UK. Codemasters has dominated UK charts.

Over thirty of the worlds best games people work at CodeMasters global
headquarters, a 96 acre farm in the heart of rural England. CodeMasters has
the resources, the expertise and the drive to bring you the very best in video
game entertainment and thats exactly what Richard and David aim to do!

______________________________________________________________ Provided By: www.atArcade.com - Free online games and more! (April 10, 2006) Final Revision: Andreas Fuchs (andreas002 of www.atArcade.com)